If you’ve been wondering where we’ve all been (and given how long it has been since anyone around here has posted to the blog, who could blame you for wondering), we’ve been busy as can be the last few weeks getting ready for the new and improved Urban Science 2.0, which will be up and running this coming Monday, bigger and better than ever. Among the improvements are 2 new city redesign scenarios, as well as a whole new game interface for building and customizing scenarios, and–even more exciting–a whole new integrated engine for the game: a prototype of our new professional practice simulation system, the 2PS, ingeniously designed by David Hatfield with help from game developer Nathan MacKenzie, and our own Urban Planning guru Elizabeth Bagley.
As for me, well, in addition to helping the team pull together the new game design, new materials, and new assessments, I’ve been traveling to New York, London, Copengahen, and Utrecht. More on that in some additional posts, I hope. Oh yes, and we’ve also all been trying to finish the semester here at UW.
But in the midst of all of this, a piece on CNN [link removed by source] caught my eye as a must-read: