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Congratulations to our two new graduates!

Congratulations to both Elizabeth Bagley and David Hatfield, the newest ‘Drs.’ of the Epistemic Games group.

Elizabeth is moving on to a post doc position at the University of Illinois at Urbana-Champaign, while David will being staying on as Tech Director of our group.

Both Elizabeth and David’s dissertations will be available on this website.

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Stop Talking and Type: Mentoring in a Virtual and Face-to-Face Environmental Education Environment

Bagley, Elizabeth A. S. (2011) Stop Talking and Type: Mentoring in a Virtual and Face-to-Face Environmental Education Environment. University of Wisconsin-Madison.

http://epistemicgames.org/eg/wp-content/uploads/Bagley-Dissertation-FINAL.pdf

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David Williamson Shaffer in Paris for Design Education seminar

As a featured speaker at the Design Education seminar in Paris, France (June 2011), David discussed the idea of ‘mastery’ and what it means in education. In particular, he talked about the importance of learning to think with technology, not just from technology.

A copy of his slide presentation can be found on slideshare, and a video of the entire seminar is made available by Think Digital (David’s presentation can be found about 55 minutes in).

In addition to being a featured speaker, David was interviewed by Julien Llanas of Académie de Créteil.

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Don’t forget the demographics!

In the spirit of fair and balanced coverage: the Christian Science Monitor cites a RAND Corp. study that found the United States does not have a shortage of science and engineering workers, and the number of STEM graduates actually exceeds the number of available STEM jobs.

But, what are the demographics of these STEM graduates? They don’t say.

Epistemic Games, on the other hand, provide a authentic view of STEM professional practices to try to increase the number of underrepresented and minority groups in science and engineering to further diversify the field.

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Resources for further reading on games and learning

The Institute of Play, a nonprofit dedicated to applying game design principles to challenges outside the field of commercial game development, has put together a list of resources for anyone looking to learn more about the power of games to engage and their potential as learning tools.

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