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The Pandora Project

Recent posts for The Pandora Project

Epistemic frames for epistemic games

Shaffer, D. W. (2006). Epistemic frames for epistemic games. Computers and Education. 46(3), 223-234. http://epistemicgames.org/cv/papers/shaffer_cae_2005.pdf
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When computer-supported collaboration means computer-supported competition: Professional mediation as a model for collaborative learning

Shaffer, D. W. (2004). When computer-supported collaboration means computer-supported competition: Professional mediation as a model for collaborative learning. Journal of Interactive Learning Research, 15(2), 101-115. http://epistemicgames.org/cv/papers/CollabCompetJILR.pdf

Pedagogical praxis: The professions as models for post-industrial education

Shaffer, D. W. (2004). Pedagogical praxis: The professions as models for post-industrial education. Teachers College Record, 106(7), 1401-1421. http://epistemicgames.org/cv/papers/TCRpedprax.pdf
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Epistemic frames and islands of expertise: Learning from infusion experiences

Shaffer, D. W. (2004). Epistemic frames and islands of expertise: Learning from infusion experiences. Paper presented at the International Conference of the Learning Sciences (ICLS), Santa Monica, CA. http://epistemicgames.org/cv/papers/epistemicframesicls04.pdf
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When Dewey met Schon: Computer-supported learning through professional practices

Shaffer, D. W. (2003). When Dewey met Schon: Computer-supported learning through professional practices. In C. McNaught & D. Lassner (Eds.), Proceedings of the World Conference on Educational Media, Hypermedia, and Telecommunications 2003 (Ed-Media) (pp. 2197-2205). Honolulu, HI: Association for the Advancement of Computers in Education. http://epistemicgames.org/cv/papers/DeweyMetSchonEdMedia.pdf