David Hatfield is a dissertator in the Epistemic Games research group. He is interested in designing software tools that both help young people engage in simulated professional practices and also provide new and powerful visualizations of learning for research. Currently, he is working on epistemic network analysis, the ByLine and iPlan epistemic game engine design projects, and the epistemic games science.net and Urban Science (with Elizabeth Bagley and Padraig Nash).
Background
David Hatfield is a former environmental ecologist and college English teacher. As an undergraduate, he balanced research on aquatic ecology with active participation in student leadership development through volunteer programs at Virginia Tech. Shifting his focus from the environment to people, he then pursued a Master’s degree in English Literature at North Carolina State University. While there, he was fortunate to teach freshman English composition courses in computer classrooms. Developing technologies for learning has been his focus since, as an instructional designer at the University of Wisconsin Learning Innovations Center, a consultant for web-based eLearning and collaboration, and a project assistant with the Epistemic Games research group.
MS, Educational Psychology, University of Wisconsin, 2006
MA, English Literature, North Carolina State University, 2003 (unfinished)
BS, Biology, Virginia Tech University, 1993
More Information
For more information about David’s research on epistemic games and epistemic game engines, download his current CV (PDF link), or check out…
Game Versions:
Neighborhood.net (2002)
Wisconsin Science Journal (2003)
South Madison Times (2004)
science.net (2005, 2006)
Urban Science (2007,2008,2009)
Legislative Aide (2009)
Publications & Presentations:
Epistemic Network Analysis: A prototype for 21st Century assessment of learning – The International Journal of Learning and Media, in press.
Reflection in professional play – 2008 ICLS conference presentation.
Epistemic games and game engines – 2008 AERA conference presentation
Experiencing it first-hand: designing epistemic game engines – 2008 Wisconsin Spencer Doctoral Research Program lecture series presentation
Epistemic games engines – 2007 IEEE conference presentation
Press Play: designing an epistemic game engine for journalism – 2006 ICLS conference paper.
Games for Thought: The Future of Education & How We can Get There. – 2005 GLS conference panel presentation
Fletch: Web-based Journalism as a Bridge to Technological Literacy – 2003 IEEE conference paper
Contact
David Hatfield
University of Wisconsin
Department of Educational Psychology
Learning Sciences Area
1025 West Johnson Street, Room 1052
Madison, WI 53706
v: +1 608 890 3438
e: dhatfiel at wisc dot edu
