Nash, Padraig & Shaffer, DW (2010). Mentor modeling: The internalization of modeled professional thinking in an epistemic game. Paper presented at the International Conference of the Learning Sciences (ICLS), Chicago, Illinois.
http://epistemicgames.org/eg/wp-content/uploads/ICLS2010_pnash_submission_final.pdf
Just kidding.
A recent hoax, in which the Manhattan Airport Foundation proposed a new airport be built in Central Park, fooled both the Huffington Post and Inhabitat, a weblog about sustainable design.
Rupp, A, Choi, Y, Gushta, M, Mislevy, R, Thies, MC, Bagley, E, Nash, P, Hatfield, D, Svarovsky, G, Shaffer DW. (2009). Modeling learning progressions in epistemic games with epistemic network analysis: Principles for data analysis and generation. Paper to be presented at the Learning Progressions in Science conference (LeaPS), Iowa City, IA, USA.
http://epistemicgames.org/eg/wp-content/uploads/leaps-learning-progressions-paper-rupp-et-al-2009-leaps-format1.pdf
I urge you to watch this TED talk, as David Eggers, now activist as well as author, gives a funny and inspiring history of 826 Valencia, his after-school tutoring and publishing company.
I came to educational research from the arts-education non-profit world, having spent eight years working for the DreamYard Project in the Bronx, NY.
In a recent national survey, available here, 51% of students in grades 6-12 think games make it easier to understand complex concepts and 50% think that games will help them be more engaged in school subjects. Even higher percentages of parents, administrators and teachers think that games can increase learning for students.
Yet, according to the same study, the number one use of technology by teachers to facilitate student learning?