D’Angelo, C., Shaffer, D. W., & Chesler, N. (2011) Undergraduate Engineers Engaging and Reflecting in a Professional Practice Simulation. Paper presented at American Society for Engineering Education (ASEE), Vancouver, British Columbia.
http://epistemicgames.org/eg/wp-content/uploads/2011_ASEE_Final_2481.pdf
Gee, J. P., & Shaffer, D. W. (September/October 2010). Looking Where the Light is Bad: Video Games and the Future of Assessment. Phi Delta Kappa International EDge, 6(1).
http://epistemicgames.org/eg/wp-content/uploads/Light-is-Bad.pdf
Shaffer, D.W. & Gee, J. P. (in press). The Right Kind of GATE: Computer games and the future of assessment. In M. Mayrath, D. Robinson, & J. Clarke-Midura (Eds.), Technology-Based Assessments for 21st Century Skills: Theoretical and Practical Implications from Modern Research: Information Age Publications.
http://epistemicgames.org/eg/wp-content/uploads/Comp-Games-and-Future-of-Assess-Chapter1.pdf
Hatfield, D. & Shaffer, D. W. (2010). The Epistemography of a Journalism Practicum: The Complex Mechanisms of Developing Journalistic Expertise. (WCER Working Paper 2010-10). Madison: University of Wisconsin-Madison, Wisconsin Center for Education Research.
http://www.wcer.wisc.edu/publications/workingPapers/Working_Paper_No_2010_10.php
Graesser, A.C., & McNamara, D.S. (in press). Computational analyses of multilevel discourse comprehension. Topics in Cognitive Science.
http://epistemicgames.org/eg/wp-content/uploads/graesser-mcnamara-081709.pdf