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	<title>Comments for Epistemic Games</title>
	<atom:link href="http://epistemicgames.org/eg/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://epistemicgames.org/eg</link>
	<description>building the future of education</description>
	<lastBuildDate>Mon, 21 May 2012 06:45:00 +0000</lastBuildDate>
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		<title>Comment on Tools for Urban Science: iPlan by Fabrício</title>
		<link>http://epistemicgames.org/eg/tools-for-urban-science-iplan/comment-page-1/#comment-8423</link>
		<dc:creator>Fabrício</dc:creator>
		<pubDate>Mon, 21 May 2012 06:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://epistemicgames.org/eg/?p=322#comment-8423</guid>
		<description>I find this a bit frustrating too, since I&#039;m doing a research paper for my college graduation based on Epistemic Games and comparing them to our initiatives on Brazil.
Once again, here&#039;s the answer:

http://epistemicgames.org/eg/about-monument-games/</description>
		<content:encoded><![CDATA[<p>I find this a bit frustrating too, since I&#8217;m doing a research paper for my college graduation based on Epistemic Games and comparing them to our initiatives on Brazil.<br />
Once again, here&#8217;s the answer:</p>
<p><a href="http://epistemicgames.org/eg/about-monument-games/" rel="nofollow">http://epistemicgames.org/eg/about-monument-games/</a></p>
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		<title>Comment on It&#8217;s Not just STEM&#8211;Epistemic Games and the Humanities? by mhickey</title>
		<link>http://epistemicgames.org/eg/its-not-just-stem-epistemic-games-and-the-humanities/comment-page-1/#comment-8422</link>
		<dc:creator>mhickey</dc:creator>
		<pubDate>Fri, 20 Apr 2012 15:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://epistemicgames.org/eg/?p=6954#comment-8422</guid>
		<description>Thank you Johnny. 

You can also follow us on Twitter and Facebook for more updates.</description>
		<content:encoded><![CDATA[<p>Thank you Johnny. </p>
<p>You can also follow us on Twitter and Facebook for more updates.</p>
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		<title>Comment on It&#8217;s Not just STEM&#8211;Epistemic Games and the Humanities? by Johnny</title>
		<link>http://epistemicgames.org/eg/its-not-just-stem-epistemic-games-and-the-humanities/comment-page-1/#comment-8421</link>
		<dc:creator>Johnny</dc:creator>
		<pubDate>Fri, 20 Apr 2012 02:26:34 +0000</pubDate>
		<guid isPermaLink="false">http://epistemicgames.org/eg/?p=6954#comment-8421</guid>
		<description>yeah great site mhickey, iv been following for a while to.</description>
		<content:encoded><![CDATA[<p>yeah great site mhickey, iv been following for a while to.</p>
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		<title>Comment on It&#8217;s Not just STEM&#8211;Epistemic Games and the Humanities? by mhickey</title>
		<link>http://epistemicgames.org/eg/its-not-just-stem-epistemic-games-and-the-humanities/comment-page-1/#comment-8420</link>
		<dc:creator>mhickey</dc:creator>
		<pubDate>Mon, 09 Apr 2012 15:06:43 +0000</pubDate>
		<guid isPermaLink="false">http://epistemicgames.org/eg/?p=6954#comment-8420</guid>
		<description>Hello Ilene T,
Thank you for your interest in Epistemic Games Group and your kind words about our projects. We believe working with Nephrotex and other epistemic games entice students to learn humanities skills in an environment that interests them.</description>
		<content:encoded><![CDATA[<p>Hello Ilene T,<br />
Thank you for your interest in Epistemic Games Group and your kind words about our projects. We believe working with Nephrotex and other epistemic games entice students to learn humanities skills in an environment that interests them.</p>
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	</item>
	<item>
		<title>Comment on It&#8217;s Not just STEM&#8211;Epistemic Games and the Humanities? by Ilene T.</title>
		<link>http://epistemicgames.org/eg/its-not-just-stem-epistemic-games-and-the-humanities/comment-page-1/#comment-8419</link>
		<dc:creator>Ilene T.</dc:creator>
		<pubDate>Tue, 03 Apr 2012 21:26:46 +0000</pubDate>
		<guid isPermaLink="false">http://epistemicgames.org/eg/?p=6954#comment-8419</guid>
		<description>*Humanities should stem from STEM, and not the other way around, to provide STEM students with meta-commentary.*

Hi mhickey, 

I have been following Epistemic Games for a few months, and I have found that the posts inform my present work as an undergraduate teaching assistant for the technical writing course offered at this university. The course is part of our university’s Professional Writing Program in the English Department, and the mission echoes that of Nephrotex; we hope to prepare these students – the majority of whom study engineering or another STEM concentration – for the transition from a confined, structured classroom and university setting to an open, often improvisational professional realm. We aim to provide students with the transferable skills that are both attractive and necessary in professional settings.

The students in the section in which I am a teaching assistant would greatly benefit from the Nephrotex internship. From my observations this semester, they have immense difficulties connecting to the work that they are expected to produce. Too often, we instill and communicate meta-commentary to them; we repeat over and over what the papers they are writing mean “in the long run.” Although Arizona State University Associate Professor Patricia Webb Boyd has claimed that teachers must provide explicit meta-commentary to their students so that they understand the learning objectives and goals of the assignments, I align myself more with the belief that our job is to help them discover the meta-commentary on their own. I have always been told to “show, not tell” in my writing; I think that this advice is relevant here, too.

Nephrotex, I believe, succeeds in showing, and not telling, the highly practical applicability of the work that they are doing. The epistemic game detaches itself from but also draws a subtle connection to a “humanities” feel. I think that this is essential. The students in my section are caught up in the “Englishness” of the course – it is officially logged in the university’s system as an English course. Even if they can write about topics related to their STEM fields, the authorities (and dominating voice) in the classroom are ultimately not part of STEM and are in fact English professors. In Nephrotex, they are immersed in a scientific-oriented environment but they must routinely engage with “humanities-based” skills, such as developing proposals and writing recommendation reports. This seemingly subtle distribution and dynamic makes a huge difference in the mindset of the students. Moreover, communication and critical thinking skills are implicitly introduced and expanded (when they have to clearly explain and justify their decisions), albeit enveloped by practical and relevant projects. By the end of the internship, students will have completed tasks that they could conceivably do in an engineering company in the future, but they will also have honed their innovative and communicative skills – all without being told it specifically. As future engineers, they must learn to build the bridge between their current studies and their prospective pursuits. As teachers and teaching assistants, we simply lay out the blueprint for the foundation.

I am confident that developments like Nephrotex and Land Science effectively fulfill the powerful mission that they put forth. I wish you luck with all future projects and enhancements, and I look forward to the updates, insightful posts, and studies. Thank you for your time.

--Ilene T.</description>
		<content:encoded><![CDATA[<p>*Humanities should stem from STEM, and not the other way around, to provide STEM students with meta-commentary.*</p>
<p>Hi mhickey, </p>
<p>I have been following Epistemic Games for a few months, and I have found that the posts inform my present work as an undergraduate teaching assistant for the technical writing course offered at this university. The course is part of our university’s Professional Writing Program in the English Department, and the mission echoes that of Nephrotex; we hope to prepare these students – the majority of whom study engineering or another STEM concentration – for the transition from a confined, structured classroom and university setting to an open, often improvisational professional realm. We aim to provide students with the transferable skills that are both attractive and necessary in professional settings.</p>
<p>The students in the section in which I am a teaching assistant would greatly benefit from the Nephrotex internship. From my observations this semester, they have immense difficulties connecting to the work that they are expected to produce. Too often, we instill and communicate meta-commentary to them; we repeat over and over what the papers they are writing mean “in the long run.” Although Arizona State University Associate Professor Patricia Webb Boyd has claimed that teachers must provide explicit meta-commentary to their students so that they understand the learning objectives and goals of the assignments, I align myself more with the belief that our job is to help them discover the meta-commentary on their own. I have always been told to “show, not tell” in my writing; I think that this advice is relevant here, too.</p>
<p>Nephrotex, I believe, succeeds in showing, and not telling, the highly practical applicability of the work that they are doing. The epistemic game detaches itself from but also draws a subtle connection to a “humanities” feel. I think that this is essential. The students in my section are caught up in the “Englishness” of the course – it is officially logged in the university’s system as an English course. Even if they can write about topics related to their STEM fields, the authorities (and dominating voice) in the classroom are ultimately not part of STEM and are in fact English professors. In Nephrotex, they are immersed in a scientific-oriented environment but they must routinely engage with “humanities-based” skills, such as developing proposals and writing recommendation reports. This seemingly subtle distribution and dynamic makes a huge difference in the mindset of the students. Moreover, communication and critical thinking skills are implicitly introduced and expanded (when they have to clearly explain and justify their decisions), albeit enveloped by practical and relevant projects. By the end of the internship, students will have completed tasks that they could conceivably do in an engineering company in the future, but they will also have honed their innovative and communicative skills – all without being told it specifically. As future engineers, they must learn to build the bridge between their current studies and their prospective pursuits. As teachers and teaching assistants, we simply lay out the blueprint for the foundation.</p>
<p>I am confident that developments like Nephrotex and Land Science effectively fulfill the powerful mission that they put forth. I wish you luck with all future projects and enhancements, and I look forward to the updates, insightful posts, and studies. Thank you for your time.</p>
<p>&#8211;Ilene T.</p>
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	<item>
		<title>Comment on Nephrotex: Teaching first year students to think like engineers by mhickey</title>
		<link>http://epistemicgames.org/eg/nephrotex-teaching-first-year-students-to-think-like-engineers/comment-page-1/#comment-8408</link>
		<dc:creator>mhickey</dc:creator>
		<pubDate>Wed, 29 Feb 2012 16:30:15 +0000</pubDate>
		<guid isPermaLink="false">http://epistemicgames.org/eg/?p=6472#comment-8408</guid>
		<description>Hello Jake, 
Thank you for your question. We appreciate your enthusiasm and interest in Epistemic Games.

The Nephrotex video above is one of the many ways we try to get the word out about our projects. If you enjoyed this video you may be interested in the Land Science Video located on our media page.

Our games are designed primarily for research purposes and experimentation with learning in the digital age. They are not yet ready for commercial use. However we are excited to hear that new developments in our games might be useful in the future for game developers and for mainstream use. </description>
		<content:encoded><![CDATA[<p>Hello Jake,<br />
Thank you for your question. We appreciate your enthusiasm and interest in Epistemic Games.</p>
<p>The Nephrotex video above is one of the many ways we try to get the word out about our projects. If you enjoyed this video you may be interested in the Land Science Video located on our media page.</p>
<p>Our games are designed primarily for research purposes and experimentation with learning in the digital age. They are not yet ready for commercial use. However we are excited to hear that new developments in our games might be useful in the future for game developers and for mainstream use. </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Nephrotex: Teaching first year students to think like engineers by Jake of How To Buy Stocks</title>
		<link>http://epistemicgames.org/eg/nephrotex-teaching-first-year-students-to-think-like-engineers/comment-page-1/#comment-8407</link>
		<dc:creator>Jake of How To Buy Stocks</dc:creator>
		<pubDate>Tue, 28 Feb 2012 04:42:01 +0000</pubDate>
		<guid isPermaLink="false">http://epistemicgames.org/eg/?p=6472#comment-8407</guid>
		<description>First time I&#039;ve heard this type of game and while researching it leads me to this YouTube video http://www.youtube.com/watch?v=9_JmivoFv7k. It&#039;s an exciting game where the goal is solving real world issues.

This could a good game models for developers, honestly.</description>
		<content:encoded><![CDATA[<p>First time I&#8217;ve heard this type of game and while researching it leads me to this YouTube video <a href="http://www.youtube.com/watch?v=9_JmivoFv7k" rel="nofollow">http://www.youtube.com/watch?v=9_JmivoFv7k</a>. It&#8217;s an exciting game where the goal is solving real world issues.</p>
<p>This could a good game models for developers, honestly.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Monument games by mhickey</title>
		<link>http://epistemicgames.org/eg/about-monument-games/comment-page-2/#comment-8396</link>
		<dc:creator>mhickey</dc:creator>
		<pubDate>Fri, 27 Jan 2012 16:24:03 +0000</pubDate>
		<guid isPermaLink="false">http://epistemicgames.org/eg/?p=415#comment-8396</guid>
		<description>Hello Ben, 
Thank you for your comment. We appreciate your enthusiasm and interest in Epistemic Games. As Cynthia has noted, we have not yet used the games with students that young. However, a discussion about what sort of changes would need to be made in order to work with students in that age group is an interesting opportunity. 

If you are looking for more information about using Epistemic Games with younger students, you may be interesting in looking at this lecture David Williamson Shaffer http://gcpsx.coeps.drexel.edu/videos/dgvs_ep3public/ gave regarding different age groups and the games, and how teachers assess learning during Epistemic Games. You can also view this post about STEM in elementary schools http://epistemicgames.org/eg/steminelementaryschools/. </description>
		<content:encoded><![CDATA[<p>Hello Ben,<br />
Thank you for your comment. We appreciate your enthusiasm and interest in Epistemic Games. As Cynthia has noted, we have not yet used the games with students that young. However, a discussion about what sort of changes would need to be made in order to work with students in that age group is an interesting opportunity. </p>
<p>If you are looking for more information about using Epistemic Games with younger students, you may be interesting in looking at this lecture David Williamson Shaffer <a href="http://gcpsx.coeps.drexel.edu/videos/dgvs_ep3public/" rel="nofollow">http://gcpsx.coeps.drexel.edu/videos/dgvs_ep3public/</a> gave regarding different age groups and the games, and how teachers assess learning during Epistemic Games. You can also view this post about STEM in elementary schools <a href="http://epistemicgames.org/eg/steminelementaryschools/. " rel="nofollow">http://epistemicgames.org/eg/steminelementaryschools/. </a></p>
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		<title>Comment on Monument games by mhickey</title>
		<link>http://epistemicgames.org/eg/about-monument-games/comment-page-2/#comment-8395</link>
		<dc:creator>mhickey</dc:creator>
		<pubDate>Fri, 27 Jan 2012 16:23:23 +0000</pubDate>
		<guid isPermaLink="false">http://epistemicgames.org/eg/?p=415#comment-8395</guid>
		<description>Hello Skip, 
Thank you for your question. We appreciate your enthusiasm and interest in Epistemic Games. Our games are designed primarily for research purposes and experimentation with learning in the digital age. They are not yet ready for commercial use. Implementation of these games in certain setting can be difficult and costly given the necessary equipment, training and personnel. 

However, if you are interested discussing the opportunity of using Land Science in your classroom please contact Anjali Sridharan anjali.sridharan@gmail.com. </description>
		<content:encoded><![CDATA[<p>Hello Skip,<br />
Thank you for your question. We appreciate your enthusiasm and interest in Epistemic Games. Our games are designed primarily for research purposes and experimentation with learning in the digital age. They are not yet ready for commercial use. Implementation of these games in certain setting can be difficult and costly given the necessary equipment, training and personnel. </p>
<p>However, if you are interested discussing the opportunity of using Land Science in your classroom please contact Anjali Sridharan <a href="mailto:anjali.sridharan@gmail.com">anjali.sridharan@gmail.com</a>. </p>
]]></content:encoded>
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		<title>Comment on Could apprenticeships replace a college education? Epistemic Games are a low risk alternative. by Jonathan</title>
		<link>http://epistemicgames.org/eg/could-apprenticeships-replace-a-college-education-epistemic-games-are-a-low-risk-alternative/comment-page-1/#comment-8393</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Thu, 19 Jan 2012 03:49:25 +0000</pubDate>
		<guid isPermaLink="false">http://epistemicgames.org/eg/?p=6902#comment-8393</guid>
		<description>Thank you very much for your reply. I really appreciate it. 

I see the perspective now, and I will definitely watch the presentation to learn more.

All the best in your projects!</description>
		<content:encoded><![CDATA[<p>Thank you very much for your reply. I really appreciate it. </p>
<p>I see the perspective now, and I will definitely watch the presentation to learn more.</p>
<p>All the best in your projects!</p>
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