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Nice short piece from the IEEE that mentions work on Epistemic Games.

David Williamson Shaffer, a professor of learning science at the University of Wisconsin–Madison, offers no surprises when he says that to remain competitive, high-wage countries need to produce products and services that can’t be readily copied by low-cost competitors. To produce such goods and services requires innovative thinking, which can be taught Shaffer says—and here he may raise an eyebrow or two—through computer games.

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